Dive Bombing With The D3A By Para_Bellum
Since the Pacific theater will provide us with ample
opportunities for honing our skills in dive-bombing small, moving targets
I thought I'd put together a small tutorial. As with all things IL2,
practice makes perfect. But if you keep in mind a few things it might get
a bit easier.
Here we are, flying across the vast expanses of the pacific ocean in our
beautiful D3A, looking for a prey. BTW some of the stock skins in PF are
We cruise along at 3500m, dipping our wings every now
and then to spot the enemy. This is a good altitude for dive-bombing. Too
low and you won't have time to set up your attack and correct your aim
while getting blasted by flak, too high and it will be difficult to
actually spot something down below.
Once an enemy ship is spotted we adjust our course to
approach it from behind. This is very important. NEVER attack a ship from
the side, your chances to hit will decrease enormously.
Approaching our target from the stern we take the protective cap off the
sight (CTRL-d). Realizing you forgot to do that when perfectly lined up on
your target and trying to look though it results in much anger... we want
to avoid that...
GERONIMOOO!!! Errr... I mean BANZAI!!!
This is where the fun starts.
This is why we love flying those crates. As we pass our target we cut the
engage the dive brakes and roll the plane on the back.
This will do two things: prevent the nasty negative G forces when simply
pushing the stick forward
and more importantly bring the target back into our view.
We continue pulling back the stick until we're in a
vertical dive. Attacking a fast-moving ship from the bow has one big
disadvantage. Due to the speed of the ship and our need to keep it in our
sights our diving angle will get steeper and steeper. Not good. It is much
easier to compensate for the ship's speed when attacking from the stern.
So let's pull the stick a bit more and when we have
'passed' the target roll the plane 180°.
Besides providing a good view on the target during the
initial dive this manoeuvre will make it more difficult
for flak to hit us and hopefully shake off any pursuing fighters.
Since we're now within the final stages of our attack it's a good idea to
check our diving angle.
A quick look to the side shows it looks very good.
The steeper your diving angle, the higher your bombing
Now it's time to use the bomb sight. Shift-F1 will do the trick. IF you
have taken off the protective cap before...
Looking good! In a 90° dive our bombs would hit right
where the center of the sight is pointing at. The shallower your dive the
bigger the distance from the actual point of impact to the centre of the
sight. Since we are in a ca.80° dive our bombload will fall a bit short of
the centre of the sight, so we have to compensate for this. If the target
is moving we have to take that into account, too. KEEP YOUR FEET OFF THE
RUDDER PEDALS! I mean it. When you use the rudder to center the sight on
target your bombs will miss. Only use the ailerons and elevator.
For attacks on ships I release my bombs at about 500m-1000m. I hope you
have set the bomb delay to 0, otherwise your bombs will harmlessly sink
through the ship to the bottom of the sea...
The D3A is very stable during the dive and the dive brakes and fixed gear
slow her down enough to carefully aim.
Bombs away! Now retract the dive brakes, pull on that
stick and get out of there!! At this low altitude the light flak is
absolutely deadly, so push the throttle forward and perform evasive
action. Praying helps, too...
Direct Hit! Looks like it worked.
Now back home for a well-deserved Saki