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Mission Mate 3.5 News
This is the place to ask any questions you may have about Mission Mate or to make suggestions on what you might like to see improved or included in a future release, or maybe just to know better how to use a particular feature
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CrazySchmidt
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CrazySchmidt

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Joined: Apr 27, 2006
Posts: 397
Location: New Zealand

Post Post subject: Mission Mate 3.5 News
Posted: Fri Oct 19, 2007 10:05 AM
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Hi everyone, I thought it was about time to share with you all the state of Mission Mate.

I have started work on the new interface to import mission template files and it is working very well. There is still some work to do as I have not yet passed it on to the rest of my team for their input but am confidant that there will not be too many adjustments from where it is currently.

Here are pics to satisfy a mild curiosity. Wink

New Main Window


Importing The Mission Template


Adjustments To Static Objects


I am pleased to report that this new feature works just as well with normal mission files as it does with mission template files, that is to say that a standard mission may imported into Mission Mate and used as a template, however Mission Mate excludes any airborne aircraft for the mission.

Any queries at this stage please post.

Cheers, CS. Smile


Last edited by CrazySchmidt on Fri Oct 19, 2007 10:37 AM; edited 1 times in total
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MudPuppy
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Posts: 438
Location: Virginia, USA

Post Post subject: Re: Mission Mate 3.5 News
Posted: Fri Oct 19, 2007 11:28 AM
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I'll try and be the first to say....thanks for your work on this Schmidt. It is one of the most useful tools for an offline player.
Salute!

Quick question:
Quote::
I am pleased to report that this new feature works just as well with normal mission files as it does with mission template files, that is to say that a standard mission may imported into Mission Mate and used as a template, however Mission Mate excludes any airborne aircraft for the mission.
Does this mean that an older mission from IL2 could be imported and while the aircraft on the ground import, if there is a flight already above you they would not be there in the import and wouyld have to be added.

Not really a problem, but curious. Thanks again,
MudPuppy

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ebz7350
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Posts: 1001
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Post Post subject: Re: Mission Mate 3.5 News
Posted: Fri Oct 19, 2007 11:49 AM
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hello..What Can I Say That aint Already been Said Question
Yup..Certainly A Great Piece of Kit to Install & Utilise
With IL2..Just Gets Better & Better.. Wink
Regards
David

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CrazySchmidt
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CrazySchmidt

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Joined: Apr 27, 2006
Posts: 397
Location: New Zealand

Post Post subject: Re: Mission Mate 3.5 News
Posted: Fri Oct 19, 2007 12:30 PM
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MudPuppy wrote:
I'll try and be the first to say....thanks for your work on this Schmidt. It is one of the most useful tools for an offline player.
Salute!

Quick question:
Quote::
I am pleased to report that this new feature works just as well with normal mission files as it does with mission template files, that is to say that a standard mission may imported into Mission Mate and used as a template, however Mission Mate excludes any airborne aircraft for the mission.
Does this mean that an older mission from IL2 could be imported and while the aircraft on the ground import, if there is a flight already above you they would not be there in the import and wouyld have to be added.

Not really a problem, but curious. Thanks again,
MudPuppy

In a nutshell yes. Any mission may be imported, however all airborne aircraft and their waypoints will be omitted to make way for Mission Mate user defined airborne activity.

In other words, all the ground based candy from the template files, plus all the usual MM stuff MM users are already used to.

CS. Smile


Last edited by CrazySchmidt on Fri Oct 19, 2007 12:32 PM; edited 1 times in total
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CrazySchmidt
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CrazySchmidt

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Joined: Apr 27, 2006
Posts: 397
Location: New Zealand

Post Post subject: Re: Mission Mate 3.5 News
Posted: Fri Oct 19, 2007 12:33 PM
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ebz7350 wrote:
hello..What Can I Say That aint Already been Said Question
Yup..Certainly A Great Piece of Kit to Install & Utilise
With IL2..Just Gets Better & Better.. Wink
Regards
David

Cheers buddy.

CS.

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Binks
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Joined: Feb 03, 2007
Posts: 367
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Post Post subject: Re: Mission Mate 3.5 News
Posted: Fri Oct 19, 2007 03:29 PM
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Thanks for all the hard work C.S.
As an offliner, I couldn't be nearly as creative with this sim without Mission Mate making things easier and less time consuming. More power to your elbow.....

Cheers

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-HF-Aardvark892
Site Admin
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-HF-Aardvark892

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Joined: Feb 16, 2007
Posts: 1386
Location: Oregon

Post Post subject: Mission Mate 3.5 News
Posted: Fri Oct 19, 2007 06:57 PM
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CS, outstanding news! A great update for a great program. Thank you!


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